2019年10月9日—Texture.在Unity裡面Texture算是所有像是Shader或是Material裡面不可或缺的“組件”,Texture可以包含對紋理的應用,以便材質的Shader可以在計算 ...,FreeseamlessPBRtextureswithdiffuse,normal,height,AOandroughnessmaps.,Materialsareavailableinup...
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Materialsareavailableinupto8K-sometimesevenlargerthanthat.AlltexturescomewithPBRmapsandtileseamlessly.ExploreAllPBRMaterials·Wood ...
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